showing 12 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Quasar Commander | Tandy | 1980 | You're at the helm of a starship shooting through space on a seek and destroy mission. Use the Auto Pilot to lock in on enemy scouts, battle cruisers or decoys, then take command and fire the laser beams. "Home in" with radar option. You have complete speed and manuever controls. Ten levels of difficulty. [Carney] | labelimagesubject |
Labyrinth | Aardvark-80 | 1982 | labelimageminimize | |
Planet Invasion | Spectral Associates;Microdeal (Spectral Associates) | 1982 | labelimageminimize | |
Flying Tigers | Sugar Software | 1983 | labelminimizeminimize | |
Tutankam | Aadvark-80 | 1983 | labelminimizeminimize | |
Zone 6 | Colorquest | 1983 | labelminimizeminimize | |
Chambers | Tom Mix Software | 1984 | labelminimizeminimize | |
Gwana Bwana | Datasoft;Tandy;Radio Shack (SRB Software) | 1984 | labelminimizeminimize | |
Seastalker | Infocom | 1984 | labelminimizeminimize | |
Stellar Life Line | Tandy (SRB Software) | 1984 | A similar concept to the arcade game Defender. Players pilot a fighter craft to escort fleets of defenseless starships on autopilot traveling from star base to star base. Along the way are asteroids, space phenomenon, and hostile hazards approaching from front or rear of the fleet that can destroy starships one by one. Fortunately, the fighter craft can travel in both directions and shoot and destroy targets in front of it. Each level introduces more difficult things to destroy. Points are awarded for destruction of hazards and successful delivery of each starship. | labelminimizesubject |
Turret | T&D Software | 1988 | labelminimizeminimize | |
Sinistaar | Sundog Systems (Phantom Software) | 1989 | labelminimizeminimize |